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 Comenzi Gm 2

In jos 
AutorMesaj
ArT!$T
Admin
Admin
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Numarul mesajelor : 244
Localizare : EmpireForum Administrator
Data de inscriere : 01/01/2008

Comenzi Gm 2 Empty
MesajSubiect: Comenzi Gm 2   Comenzi Gm 2 Icon_minitimeDum Ian 06, 2008 11:43 pm

LEVEL 0 COMMANDS (NORMAL PLAYER)

.acct
Syntax: Teleport to the given coordinates on the specified map.
~

.hover
Syntax: Hover Your Character
~

.idleshutdown [#delay|cancel]
Syntax: Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.
~

.learn
Syntax: .learn all
.learn all_myclass
.learn all_lang
All learns all spells for gm's, all_myclass learns all spells for your class, all_lang learns all languages.
~

.levelup [1-69]
Syntax: Level Up Your Char With Selected #. To Down levels: .levelup -#
~

.lookupcreature [name of creature]
Syntax: Looks up a creature by nameofcreature, and returns all matches with their creature ID's.
~

.lookupitem [item name]
Syntax: Looks up an item by Item name, and returns all matches with their Item ID's.
~

.lookupobject [object name]
Syntax: Looks up an gameobject by object name, and returns all matches with their Gameobject ID's.
~

.lookupskill [name]
Syntax: Looks up a skill by name, and returns all matches with their skill ID's.
~

.lookupspell name
Syntax: Looks up a spell by name, and returns all matches with their spell ID's.
~

.maxskill
Syntax: Max's All Skills You Have Learned.
~

.morph [#display I.D]
Syntax: Change your current model id to #display I.D.
~

.respawn
Syntax: Respawns All Dead And Alive NPC's, Mobs
~

.revive
Syntax: Revives Selected Player (Brings Back to Life)
~


LEVELUP 4 COMMANDS ( ADMIN )

.acct
Syntax: Checks Your Account Gm Level.
~

.commands
Syntax: Shows All The Availble Commands You May Use.
~

.dismount
Syntax: Dismounts You From Your Mount.
NOTE* Must Be On A Munt To Work.
~

.gmlist
Syntax: Shows Gm's Online
~

.help [Command]
Syntax: Shows Help for the selected Command.
~

.save
Syntax: Saves Character.
~

.start
Syntax: Teleports To Where Your Hearthstone Is Set.


.announce [message]
Syntax: Broadcast a System Wide Message Viewed By All Players.
~

.gmoff
Syntax: Turn Gm Visibilty Off. Players And Mobs Can Now Attack You.
~

.gmon
Syntax: Turn Gm Visibilty On. Players And Mobs Cant Attack You.
You Are Now Visible In .Gmlist
~

.goname [Char Name]
Syntax: Teleport Staright To The Selected Player.
~

.namego [Char Name]
Syntax: Teleport The Selected Player To You.
~

.gps
Syntax: Display the position information for a selected character or creature.
Position information includes X, Y, Z, and orientation, map Id and zone Id
~

.learnsk [Skill ID]
Syntax: Learns a skill for the selected player ingame.
~

.lookuptele [Location]
Syntax: Looks up the coordinates for the location selected.
~

.modify [Hp|Energy|Mana|Rage]
Syntax: Modify the selected players Hp, Energy, Mana, Rage.
~

.modify [Speed|Swim|Scale|
Syntax: Modify speed and swim rate from scale 0-10.
Modify Scale (Size) For Selected player from scale 0.01-3.
~

.money [# Amount]
Syntax: Give Money In Copper To Selected Player
~

.recall
Syntax: Teleport Playername or selected player to the place where he has been before last use of a teleportation command.
If no Playername is entered and no player is selected, it will teleport you.
~

.saveall
Syntax: Saves All Players In Game
~

.Visible [0 or 1]
Syntax: Output current visibility state or make GM visible(1) and invisible(0) for other players.


.addmove [#creature_guid] {#waittime}
Syntax: Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.
~

.addspw [Creature I.D]
Syntax: Spawns Creature To The Location You Are Standing.
~

.changelevel [0-73]
Syntax: Changes level of Selected Mob Or NPC.
~

.del
Syntax: Delete Selected Creature From World
~

.delobject
Syntax: Delete gameobject with gameobject guid.
~

.delticket
Syntax: .delticket [all]
.delticket [#num]
.delticket [character name]
[all] to delete all tickets at server, [character name] to delete ticket of this character, [#num] to delete ticket [#num].
~

.demorph
Syntax: Demorph Selected Player
~

.displayid
Syntax: Change the model id of the selected creature to
~

.gocreature
Syntax: Teleport your character to creature with guid
~

.kick [Char Name]
Syntax: Kick Char name of the server.
~
.pinfo [Char Name]
Syntax: Get Info on char's Account
~

.prog
Syntax: Teleports You To Programmer Island
~
.spawndist #dist
Syntax: Adjust spawndistance of selected creature to dist.
~

.targetobject
Syntax: Locate the nearst game object.
~

.ticket [on|off]
Syntax: [on] Show new tickets, [off] Dont show new tickets.
~

.addgo [Game Object #I.D]
Syntax. Add a game object from game object templates to the world at your current location using the #I.D.
~

.additem [Item #I.D] [#amount]
Syntax: Add a item from items template to your bag or selected players bag. Also Add Amount #
~

.additemset [#itemsetid]
Syntax: Add items from itemset of id #itemsetid to your or selected character inventory.
Will add by one example each item from itemset.
~

.allowmove
Syntax: Enable or Disable Movement For Each Creature
~

.bank
Syntax: Show your bank
~

.banaccount [Account Name]
Syntax: Ban account name (can be viewed by players by using the .pinfo command) and kick affected players currently logged in.
~

.banip [#ip]
Syntax: Bans logging into the server from computers with the provided IP address, and kicks all affected players.
~

.createguild [Guild Name] [Guild Leader Char Name]
Syntax: Create a guild named Guild Name with the player Guild Leader Char Name as leader. ~

.cshutdown
Syntax: Cancels Shutdown
~

.die
Syntax: Does What it Says.
~

.gameobject [#I.D]
Syntax: Add a game object from game object templates to the world at your current position using the [#I.D]

~

.go [#position_x #position_y #position_z #mapid]
Syntax: Teleport to the given coordinates on the specified map.
~

.hover
Syntax: Hover Your Character
~

.idleshutdown [#delay|cancel]
Syntax: Shut the server down after #delay seconds if no active connections are present (no players) or cancel the shutdown if cancel value is used.
~

.learn
Syntax: .learn all
.learn all_myclass
.learn all_lang
All learns all spells for gm's, all_myclass learns all spells for your class, all_lang learns all languages.
~

.levelup [1-69]
Syntax: Level Up Your Char With Selected #. To Down levels: .levelup -#
~

.lookupcreature [name of creature]
Syntax: Looks up a creature by nameofcreature, and returns all matches with their creature ID's.
~

.lookupitem [item name]
Syntax: Looks up an item by Item name, and returns all matches with their Item ID's.
~

.lookupobject [object name]
Syntax: Looks up an gameobject by object name, and returns all matches with their Gameobject ID's.
~

.lookupskill [name]
Syntax: Looks up a skill by name, and returns all matches with their skill ID's.
~

.lookupspell name
Syntax: Looks up a spell by name, and returns all matches with their spell ID's.
~
.maxskill
Syntax: Max's All Skills You Have Learned.
~

.morph [#display I.D]

Syntax: Change your current model id to #display I.D.
~

.respawn
Syntax: Respawns All Dead And Alive NPC's, Mobs
~
.revive

Syntax: Revives Selected Player (Brings Back to Life)




.shutdown #seconds
Syntax: Shutdown server
~

.Security [Player name] [#level]
Syntax: Set the security level of player Player name to a level of #level.
#level may range from 0 to 4.
~
.wchange [#weathertype] [#status]
Syntax: Set current weather to #weathertype with an intensity of #status.
#weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.
~

.flymode [on|off]
Syntax: Lets You fly In mid air, to enable type on or to disable type off.

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